Solution secret files tunguska wii




















On the 30th June an explosion with the combined energy of Hiroshima bombs rocked the region of Tunguska in Central Siberia and felled over 6, square km of trees. The explosion could be heard from as far as 1,km away. Eye witnesses saw a long object fall from the sky which was illuminated in a blue-white light. A 20km high column of light was followed by a black-mushroom shaped cloud. It has been reported that for the next three nights it was so bright across all of Europe that you could read a newspaper outdoors.

To date it still remains a mystery as to what happened that day, and now YOU will find yourself immersed in a race against time to uncover a global conspiracy that will carry you to the far reaches of the world. Prepare to have your detective skills challenged like never before in the dark world of cover-ups and corruption. No reviews - Be the first to submit one! Walk to the coin showcase. Examine it and put the coin in the empty compartment.

Read the note at the right side. You have to re-order the coins so that there are no same coins in a row. I know that there are many ways to solve this puzzle. I give you one of the many solutions. Please don't email me to tell me that you found another solution! Label the compartments as this Examine the Volkswagen. Search the pile of rubble behind the Volkswagen to find a nut and an unidentifiable thing.

Search the bag of the sewer worker to get his bread box. Examine the bread box to get bread and butter and a rubber band. Attach the rubber band to the unidentifiable thing. Attach the nut to the slingshot. Read the red advertisement on the wall.

Pick up the bricks from the pavement. Talk to the sewer worker. Place the bricks under the rear axle of the Volkswagen. Try to pick up the car jack. Use the bread and butter on the rusty car jack. Take the car jack.

Talk to the sewer worker once more. Go to the side entrance to the station. Talk to sergeant Yushin. Examine his newspaper. Examine the cigarette butts on the ground. Pick up a pebble from the ground near the Russian stop sign. Talk to the sergeant once more. Ask him about the cigarette.

Use the loaded slingshot to shoot the lamp above the sergeant. Pick up the newspaper he dropped. Read the newspaper. Use the pencil on the newspaper to modify the lottery number. Head back to the sewer worker. Give him the newspaper. Take the barrier. Pick up the hose. Climb down the canal. Pick up the box of matches from the ground.

Examine the garbage heap. Examine the sewage. Examine the pipe next to the door. Try to open the door. Use the car jack to pry the door open. Enter the opened door. Examine the barrels. Examine the distributor. Examine the red painted base plate.

Examine the ascent. Try to fix the ascent with the iron bars. Head back to sergeant Yushin. Talk to him once more. Give him the iron bars. Head back to the ascent in the sewer room. Attach the bent iron bars to the ascent. Go up the ascent. Examine the no smoking sign. Look through the opening beneath the first toilet door. Click on one of his legs to talk to the train driver. Walk around the corner to enter the locker room. Try to steal some coins from the dish. Use your box of matches to light a cigarette.

Put the smoking cigarette on the dish. Try to operate the vending machine. Examine the samovar. Examine the no smoking sign next to the door. Open the right locker. Search the locker. Examine the two photo's on the inside of the locker door. Take the uniform, the envelope, the radio and the stocking. Examine the two photo's inside the locker. Examine the envelope. Examine the radio to find out it's number. Examine the stocking.

Try to open the left locker. Walk to the passage to the right to head back to the toilet room. Go down the canal. Walk to the right to exit the sewer room. Attach the stocking to the pipe next to the door. Use to barrier tape to tighten up the stocking. Go back inside the sewer room. Climb up the ascent. Attach the hose to the faucet. Pick up the hose and place it in the urinal at the left side of the floor.

Turn on the faucet. Open the valve on the pipe at the right side of the distributor. When the trick is done, walk to the right to exit the sewer room. Take the stocking from the pipe. Enter the sewer room and climb up the ascent once more. Turn off the faucet. Look through the opening beneath the first toilet door one more time.

Give the stocking to the train driver. Go around the corner to re-enter the locker room. Open the door to go outside. Talk to the two men in black guarding another door. Walk towards the soldier in front of the train. Talk to the soldier and ask him about everything you can. Examine the tank at the back side of the train. Head back all the way to sergeant Yushin. Talk to him and ask him about the FSB agents. Walk to the left to exit. Use your radio on yourself for some action. This is number 15, calling number Talk to the central about the two FSB agents.

Enter the sewer room and go up the ascent. Look through the opening beneath the first toilet door one more time and talk to the train driver once more. Enter the locker room and open the door to go outside. Notice that the two men in black are gone. Enter the room they have been guarding. Search poor Solotov to get his dog tags. Examine his dog tags. Examine the ashtray on the table.

Examine the battery. Examine the stretcher. Re-enter the locker room. Punch in the code of Solotov's dog tags, Search the opened locker. Examine the permit. Show him your permit to enter the train. Try to take one of the rifles.

Take the dried fruit from the table. Take the bottle of orange juice. Try to search the soldier. Take the light bulb from above the soldier. Enter the kitchen door to the left.

Examine the box of eggs. Take the jar of honey. Examine the green schedule and the white menu on the right wall. Exit the kitchen. Enter the door to your left to enter the working wagon. Talk to the assistant. Take two slices of white bread from the basket on the desk.

Try to take a third slice of bread. Read the notes on the black board. Try to talk to the scientist. Try to operate the incinerator. Open the door at the back of the wagon. Take the watt bulb next to the closed door. Press the button of the intercom next to the door. Walk back to the wagon with the sleeping soldier.

Place the watt bulb in the socket above the soldier. Press the light switch next to the kitchen door. Search the soldier's bag to get a bottle of castor oil. Search the bag once more. Enter the kitchen once more. Put the dried fruit in the pot on the little oven. Add the bottle of orange juice to the pot, the honey, the castor oil and the slice of bread. Re-enter the working wagon. Give the white bread with laxative jam to the scientist. Talk to him and ask him about everything you can.

I don't know why Go back into the kitchen. Fill the empty bottle with water from the faucet. Go back into the working wagon. Talk to the assistant once more and ask him about everything you can. Use the bottle of water on the power outlet on the floor. Take a glass with the green stuff from the floor beneath the desk. Take another glass from the desk. Examine the analysis equipment on the desk. Open both of the glasses in your inventory. Combine both of the plant samples. Put the combined samples in one of the glasses.

Place the filled glass on the small desk. One thing is sure Try to open the drawer of the desk. Examine the huge ant in the glass jar on the red book. Examine the opened book. Examine the orange documents. Examine the file folders. Read the note at the bottom of the monitor. Try to take the piece of bone from the cage. Examine the plan on the door of the cage.

Take the dog leash. Walk to the right. Search the ice chest to get a juicy steak. Put it in the empty sample glass. Place the meat in jar in the right cage. Take the piece of bone from the left cage. Take the tube and the hose of the vacuum cleaner.

Try to open the flap of the vacuum cleaner. Use the piece of bone to get it opened. Examine the inside of the opened flap to get the vacuum cleaner bag. Search the bag to get the animal hair. Combine the tube with the dog leash. Walk to the left a little.

Smash the hatch above you with the leash with pipe. Try to climb through the opened hatch. Use the leash with pipe on the hatch.

Climb up to the hatch. Notice the two little pipes on the roof of the train. Put the animal hair in the right pipe. Place the hose on the two pipes. Take the leash with pipe. Attach it to the two pipes. Enter the opened window. Take the flower vase from the socket. Examine the books in the book case. Examine the portrait of Lenin. Examine the desk once more. Pick the lock of the drawer with the barrette.

Open the drawer. Take the statue from the drawer. Take the skull from the skeleton. Place the statue on the socket where the vase has been standing. Turn it to the left once. Notice that there are four of these little statues in the room. Turn them all so that they are all facing the same way good old Lenin is looking. This opens a secret compartment behind Lenin's portrait. Enter the secret compartment which turns out to be a torture room. Examine the painting. Examine the flap at the left wall.

Examine the torture chair. Take the book from the chair. Exit the torture room. Place the book on the empty spot of the right book case. Re-enter the torture room. Notice that the flap in the wall is opened. Place the skull in the niche. Examine the safe. You have to click the lamps in a correct order to turn all the lamps off. Here is the correct order. The correct order.

When you open the safe of course you take what's inside. However there is a minor problem. Before you finish reading the documents a bomb goes off. The train derails and you'll loose conscience and wake up later in the hospital Talk to Oleg. Take the textile bag. Examine the hospital. Search the shrub at the left side of the gate to get some red berries. Take some of the red berries. Examine the red berries. Put the red berries in the textile bag.

Examine the dirty bag. Hand the dirty bag over to Oleg. Examine the intercom next to the gate. Press the button of the intercom. Examine the ambulance behind the gate to get it's phone number. Click with the cell phone on yourself. Try to call Nina. Call the ambulance. Take the surgery pliers from the container. Search the container. Examine the key shaped shadow on the ground. Examine the lamp to find out that a key is hidden in the lamp. Use the surgery pliers to get the key out of the lamp.

Unlock the door with the key. Open the door. Examine the bottles on the shelf. Examine the wheelchair. Examine the dictation machine on the bed. Examine the opened file drawer. Take the handheld fan from the file cabinet. Take a bottle of anesthetic from the shelves at the right side of the room. Open the door at the back wall of the room. Examine the bloody swabs on the floor. Examine the bloody sheet. Examine the bucket. Take the bottle of ammonia gas from the shelf at the left wall.

Take the stethoscope from the right surgery table. Take the syringe and the scalpel from the sink. Examine the X-Ray images on the right wall. Try to exit through the door to the right. Use the stethoscope on that door. Once you know what's behind the door you can safely enter it.

Try to close the door close to you to the right. Look at the wedge under this safety door. Leave it alone for now but remember this wedged door! Try to open the center door. Examine the TV. So open the brown door to the left and walk all the way outside. Use the stethoscope on the rain pipe. Use the bottle of ammonia gas on the rain pipe. Use the handheld fan on the rain pipe.

Once you have woken Nina the two of you can interact with each other! Notice the little image of Nina which appeared at the bottom at the right side of the screen.

Click on the image of Nina to switch over to her. Examine the broken chair. Try to take the chair leg. Pick up the small stone from the floor next to the rat hole. Examine the crack in the wall.

Examine the crocheted place mat on the mattress. Take the crocheted place mat from the mattress. Examine the mattress. Take the bowl. Use the crocheted place mat on the crack in the wall. Combine the small stone with the thread. Put the tied-up stone down the drain.

Switch over to Max. Put the scalpel in the rain pipe. Switch over to Nina. Use the scalpel on the chair leg. Use the scalpel on the mattress. Throw the chair leg down the drain. Throw the foam down the drain. Put the syringe in the chair leg. Put the blowgun in the bottle of anesthetic. Examine the ambulance. Examine the satellite dish.

Use the surgery pliers to Now remember the wedge under the safety door. Re-enter the asylum. Head back to the room where the guard has been watching TV. Take the wedge from under the door to close it once and for all. Now that TV-watching guy starts making a hell of a noise outside! Use the poisoned blowgun on the peephole of the safety door.

Walk towards the TV. Use the foam on the dish next to the TV. Examine the pinboard. Take a tack from the pinboard. Exit the room through the brown door to the left. Walk outside and towards the rain pipe. Send the cheesy foam and the chair leg up to Nina. Combine the cheesy foam with the fiber. Combine the bowl with the chair leg. Put the cheesy foam in the rat trap.

Place the rat trap with bait on the floor in front of the rat hole. Take the rat trap. Send the rat down the drain. Enter the door and walk to the main hall with the TV. Go up the stairs to the right. Combine the anesthetic with the tack. Place the rat on the guard. Put the poisoned tack on the chair. Go up the stairs once more.

Search the guard to find the key of Nina's prison door. Use the key to open the door Search the jeep. Take the green first aid kid. Take the sachet of ketchup. Examine the garbage. Examine the first aid kit which turns out to be a real Russian first aid! Examine the reindeer. Official Nintendo Magazine UK. Progress can be slow - laborious, even - but you very rarely feel cheated. All this publication's reviews.

Nintendo Gamer. The genre's as old as the hills, and moust pointer to remote pointer is hardly a great leap. There are problems, but fans of the genre will be able to look past these imperfections and see that this is a far superior game to Agatha Christie. But even so, this is still an average game, especially when compared to the best of the Wii library.

Jolt Online Gaming UK. Dedicated genre fans, meanwhile, will find that the concessions in the gameplay — pre-highlighted hot spots and rumble hints — are both insulting to their intelligence and at odds with the entire point of the adventure genre. User Reviews.

Write a Review. Positive: 1 out of 1. Mixed: 0 out of 1. Negative: 0 out of 1. Played it on my computer when it first came out. Bought the Wii version, just to see if its any different.



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